Game crashes
Game crashes
So first I had to fix the problem with nvidia Physx, and that went smoothly. But now after the initial "Revolution ace" banner closes, the game opens to a black screen then windows says it has stopped working. I'd really appreciate any sort of help.
Re: Game crashes
If you go to: Documents\My Games\Revolution Ace\ShmupGame\Logs\
If there is a file called Launch.log, please paste the bottom half of it so I can see.
If there is a file called Launch.log, please paste the bottom half of it so I can see.
Re: Game crashes
[0001.13] Init: High frequency timer resolution =3.247099 MHz
[0001.13] Init: Memory total: Physical=3.9GB (3GB approx) Pagefile=7.7GB Virtual=4.0GB
[0002.91] Log: Steam Client API initialized 1
[0004.45] Log: Steam Game Server API initialized 1
[0004.57] Init: Presizing for 50313 objects not considered by GC, pre-allocating 0 bytes.
[0004.58] Init: Object subsystem initialized
[0005.67] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
[0006.65] Log: Shader platform (RHI): PC-D3D-SM3
[0018.96] Log: OverallTextureStreamingBias = 2.000
[0019.12] Log: PhysX GPU Support: DISABLED
[0024.80] Log: 55281 objects as part of root set at end of initial load.
[0024.80] Log: 0 out of 0 bytes used by permanent object pool.
[0024.80] Log: Initializing Engine...
[0026.12] Critical: appError called: Direct3DDevice->CreateVertexShader((DWORD*)&Code(0),(IDirect3DVertexShader9**)VertexShader.GetInitReference()) failed
at G:\LGG-Code\UE3-ShmupGame\Development\Src\D3D9Drv\Src\D3D9Shaders.cpp:12
with error D3DERR_INVALIDCALL
[0026.12] Critical: Windows GetLastError: The operation completed successfully. (0)
[0029.95] Log: === Critical error: ===
Direct3DDevice->CreateVertexShader((DWORD*)&Code(0),(IDirect3DVertexShader9**)VertexShader.GetInitReference()) failed
at G:\LGG-Code\UE3-ShmupGame\Development\Src\D3D9Drv\Src\D3D9Shaders.cpp:12
with error D3DERR_INVALIDCALL
Address = 0x76d3c42d (filename not found) [in C:\Windows\syswow64\KERNELBASE.dll]
Address = 0xd550c1 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Revolution Ace\Binaries\Win32\ShmupGame.exe]
Address = 0x650072 (filename not found)
Address = 0x740063 (filename not found)
Address = 0x440033 (filename not found)
Address = 0x440033 (filename not found)
[0001.13] Init: Memory total: Physical=3.9GB (3GB approx) Pagefile=7.7GB Virtual=4.0GB
[0002.91] Log: Steam Client API initialized 1
[0004.45] Log: Steam Game Server API initialized 1
[0004.57] Init: Presizing for 50313 objects not considered by GC, pre-allocating 0 bytes.
[0004.58] Init: Object subsystem initialized
[0005.67] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
[0006.65] Log: Shader platform (RHI): PC-D3D-SM3
[0018.96] Log: OverallTextureStreamingBias = 2.000
[0019.12] Log: PhysX GPU Support: DISABLED
[0024.80] Log: 55281 objects as part of root set at end of initial load.
[0024.80] Log: 0 out of 0 bytes used by permanent object pool.
[0024.80] Log: Initializing Engine...
[0026.12] Critical: appError called: Direct3DDevice->CreateVertexShader((DWORD*)&Code(0),(IDirect3DVertexShader9**)VertexShader.GetInitReference()) failed
at G:\LGG-Code\UE3-ShmupGame\Development\Src\D3D9Drv\Src\D3D9Shaders.cpp:12
with error D3DERR_INVALIDCALL
[0026.12] Critical: Windows GetLastError: The operation completed successfully. (0)
[0029.95] Log: === Critical error: ===
Direct3DDevice->CreateVertexShader((DWORD*)&Code(0),(IDirect3DVertexShader9**)VertexShader.GetInitReference()) failed
at G:\LGG-Code\UE3-ShmupGame\Development\Src\D3D9Drv\Src\D3D9Shaders.cpp:12
with error D3DERR_INVALIDCALL
Address = 0x76d3c42d (filename not found) [in C:\Windows\syswow64\KERNELBASE.dll]
Address = 0xd550c1 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\Revolution Ace\Binaries\Win32\ShmupGame.exe]
Address = 0x650072 (filename not found)
Address = 0x740063 (filename not found)
Address = 0x440033 (filename not found)
Address = 0x440033 (filename not found)
Re: Game crashes
What video card?
Re: Game crashes
I have an old Radeon X1300/X1550.
Re: Game crashes
Sorry, that video card doesn't fully support Shader Model 3 so it isn't supported. A number of recent games can't run on that series of video cards for that reason.
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